DialogsShowColorDialog Method (Color) |
Display Rhino's color selection dialog.
Namespace:
Rhino.UI
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntaxpublic static bool ShowColorDialog(
ref Color color
)
Public Shared Function ShowColorDialog (
ByRef color As Color
) As Boolean
Parameters
- color
- Type: System.DrawingColor
[in/out] Default color for dialog, and will receive new color if function returns true.
Return Value
Type:
Booleantrue if the color changed. false if the color has not changed or the user pressed cancel.
Examplesusing Rhino;
using Rhino.DocObjects;
using Rhino.Commands;
using Rhino.Input;
using Rhino.UI;
namespace examples_cs
{
public class ChangeLightColorCommand : Rhino.Commands.Command
{
public override string EnglishName
{
get { return "csLightColor"; }
}
protected override Result RunCommand(RhinoDoc doc, RunMode mode)
{
ObjRef obj_ref;
var rc = RhinoGet.GetOneObject("Select light to change color", true,
ObjectType.Light, out obj_ref);
if (rc != Result.Success)
return rc;
var light = obj_ref.Light();
if (light == null)
return Result.Failure;
var diffuse_color = light.Diffuse;
if (Dialogs.ShowColorDialog(ref diffuse_color))
{
light.Diffuse = diffuse_color;
}
doc.Lights.Modify(obj_ref.ObjectId, light);
return Result.Success;
}
}
}
Imports Rhino
Imports Rhino.DocObjects
Imports Rhino.Commands
Imports Rhino.Input
Imports Rhino.UI
Namespace examples_vb
Public Class ChangeLightColorCommand
Inherits Rhino.Commands.Command
Public Overrides ReadOnly Property EnglishName() As String
Get
Return "vbLightColor"
End Get
End Property
Protected Overrides Function RunCommand(doc As RhinoDoc, mode As RunMode) As Result
Dim obj_ref As ObjRef = Nothing
Dim rc = RhinoGet.GetOneObject("Select light to change color", True, ObjectType.Light, obj_ref)
If rc <> Result.Success Then
Return rc
End If
Dim light = obj_ref.Light()
If light Is Nothing Then
Return Result.Failure
End If
Dim diffuse_color = light.Diffuse
If Dialogs.ShowColorDialog(diffuse_color) Then
light.Diffuse = diffuse_color
End If
doc.Lights.Modify(obj_ref.ObjectId, light)
Return Result.Success
End Function
End Class
End Namespace
from Rhino import *
from Rhino.DocObjects import *
from Rhino.Input import *
from Rhino.UI import *
from scriptcontext import doc
def RunCommand():
rc, obj_ref = RhinoGet.GetOneObject(
"Select light to change color",
True,
ObjectType.Light)
if rc != Result.Success:
return rc
light = obj_ref.Light()
if light == None:
return Result.Failure
b, color = Dialogs.ShowColorDialog(light.Diffuse)
if b:
light.Diffuse = color
doc.Lights.Modify(obj_ref.ObjectId, light)
return Result.Success
if __name__ == "__main__":
RunCommand()
See Also